![]() The first was that authors spilled way too much ink on those powers when they are largely inaccessible to PCs. White Wolf did two main things wrong with elder Disciplines, though. If you want a game with more down to earth elders, that's Requiem. Masquerade is a game with high power levels. 6+ Disciplines are mostly just plain cool. ![]() Strictly speaking, are they narratively necessary? Probably not, you can handwave the Cathedral's creation ("amalgams") and attribute Constantinople's problems to mundane reasons rather than an insane methuselah (also) misusing his powers. Yorak uses Vicissitude 9 to craft the Cathedral of Flesh. Michael uses Presence 9 to enthrall an entire city and drive its Cainites to religious delusion. I just didn't like the way White Wolf implemented them.Ħ+ Disciplines have their place in the setting, I think.
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